Aboutme
Not that average pick-me guy. I'm a full-stack developer, designer, and a tech enthusiast. I love to design beautiful and user-friendly interfaces. Always curious to learn new things :)

Tech Stack Objectives
NextJS
Databases
APIs
AI
GSAP & Framer Motion
Web3
Web Sockets
Dev Ops
Machine Learning
Microservices
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Kolkata
30.6°
Feels like 31.3°
3.6 km/h
|
75%
Skill Growth in 2024
ANTICRAFT

Loves Gaming
Nights
Frank Ocean
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Github Contributions
Programming Languages →
Web Development →
Backend & Databases →
DevOps & Cloud →
Tools & Software →
Design Tools →
Timeline

Full Stack DevStoryBoard · Diversion 2K26 (Team GoOnDevS)
Engineered an AI-powered video storyboarding platform from sketch-to-video. Built an interactive canvas UI with React, Vite & Tldraw on the frontend, and developed the backend orchestrating Fal AI (Veo 3.1), Gemini 2.5 Flash, FFmpeg video synthesis, Supabase, and Redis job queues.

Full Stack DevPolyCraft · BINARY v2 (Team Go.On.DevS)
Created a generative AI pipeline for automated 3D packaging assets. Developed the 3D interactive viewer in Next.js with Framer Motion, and engineered the backend integrating Google Gemini for texture generation and Fal.ai (Meshy v5) for autonomous 3D mesh remeshing.

Full Stack DevCrafto · HackNITR 7.0 (Team GoonDevs)
Architected a digital-to-physical product prototyping and manufacturing iteration workspace. Built high-fidelity UI components for iterative design previews and developed backend services for managing parametric models, specifications, and manufacturing workflows.

Full Stack DevCode-Blitz · Hack4Bengal 4.0 (Team Nexus)
Developed a real-time competitive coding platform. Implemented the responsive live editor UI and multiplayer battleground on the frontend, while engineering high-speed WebSocket synchronization, matchmaking, and secure code-execution sandbox pipelines on the backend.
Rome
was
not
built
in
a
day.
Neither
was
this
great
website.
It
took
a
lot
of
time
and
effort
to
make
it
look
this
good.
But
it
was
worth
it.
I
hope
you
enjoyed
it
:)